Project Overview

Stellaris
Role: LEAD UX DESIGNER
Base Game + Expansions
Releases: 3 Expansions + regular QOL updates
Live Project with and average of 700-800K MAU

VISIT WEBSITE
I led UI/UX design for Stellaris expansions, I focused on elevating user experience through intuitive, scalable interface systems.
Challenges and Constrains
Legacy game engine with strict limitations
Feature implementation required unconventional UI patterns
Needed to preserve design consistency across evolving systems.
Adapting design vision within strict tech limits.
Navigating evolving gameplay complexity
Designing for long-term players with established expectations
KEY UX LEARNINGS
Technical constraints fuel creative design thinking
Strong early collaboration with developers helps to prevents future blockers and favours vision alignment
Minor UI refinements can drastically improve retention and player enjoyment of the features.
Working within limits taught me to prioritize what truly matters
A vocal minority does not always represent the complete
user base
Challenges
and Constrains
Legacy game engine with strict limitations
Feature implementation required
unconventional UI patterns
Needed to preserve design consistency across evolving systems.
Adapting design vision within strict tech limits.
Navigating evolving gameplay complexity
Designing for long-term players with established expectations
KEY UX
LEARNINGS
Technical constraints fuel creative design thinking
Strong early collaboration with developers prevents blockers
Minor UI refinements can drastically improve retention and player enjoyment of the features.
Every user base has different needs.
Working within limits taught me to prioritize what truly matter
Vocal minority doesn't represent the whole user base.
Company
role
time line
live project
Challenges and Constrains
Legacy game engine with strict limitations
Feature implementation required unconventional UI patterns
Needed to preserve design consistency across evolving systems.
Adapting design vision within strict tech limits.
Navigating evolving gameplay complexity
Designing for long-term players with established expectations
KEY UX LEARNINGS
Technical constraints fuel creative design thinking
Strong early collaboration with developers helps to prevents future blockers and favours vision alignment
Minor UI refinements can drastically improve retention and player enjoyment of the features.
Working within limits taught me to prioritize what truly matters
A vocal minority does not always represent the complete
user base
the development
Walnut's development process combines the parent company’s extensive knowledge of home furnishings with cutting-edge art production techniques to produce a refined and diverse collection of high-quality, accessible artwork.
the takeaway
Walnut effectively leverages the parent company’s reputation to introduce a sophisticated range of affordable artwork, successfully bridging the gap between home decor and art while appealing to a tastefully discerning audience.